

In an attempt to secure funds, the Kurou intend to sell the iron foundry to the government. Led by Tesshin Kurou, the family is resisting the government's attempt to take control of the pass, however the samurai cannot compete with the modern army. The second faction is the Kurou family, who previously held sway in Rokkotsu Pass and continue to exert their influence on the people through extortion and intimidation. The government army is well-funded and equipped with modern weaponry, including firearms and cannons, making them formidable opponents for the former samurai lords. The first is the new centralized government, whose army has been sweeping through the country securing power from the local warlords.

Three separate factions are competing for control of the Pass, each with their own agenda. Rokkotsu Pass is a sparsely populated village, whose main attractions include a railway crossing, a small restaurant, and an iron foundry. The game begins with the player, taking the role of a wandering rōnin by the name of Kenji, arriving in a fictional outpost called Rokkotsu Pass. The story of Way of the Samurai takes place in 1878, after the fall of the Tokugawa shogunate and the start of the Meiji period, during the Satsuma Rebellion, a time when the samurai who were once at the top of Japanese society are all but outlawed.
#WAY OF THE SAMURAI 1 CONTROLS PORTABLE#
Way of the Samurai was also released on PlayStation Portable under the name Samurai Dō Portable ( 侍道ポータブル, Samurai Dō Pōtaburu) on Septemin Japan, prior to the release of Way of the Samurai 3. It was based on the western versions of the game, and as such, it included the non-sword weapons, bugfixes, the exit for ending the game early, hard mode, and horizontal text of those versions. A notable feature of the game is the branching storyline, which allows player decisions to radically alter the course of the story.Īn updated version titled Samurai Kanzenban ( 侍〜完全版〜, "Samurai Complete Edition" ) was released in Japan in 2003. Set in 19th century Japan, the player takes on the role of a rōnin who wanders into a remote village and becomes involved in a conflict between rival clans. Stay with the Kurou family throughout the game and help them defeat the government army to get this ending.Īdvance exactly the same as Ending 1, but when you meet the commander at the shrine at the end accept his offer of joining the government.Way of the Samurai, known in Japan as Samurai ( 侍), is a PlayStation 2 action-adventure game developed by Acquire and released in 2002. Stay with the Akadama clan throughout the game and help them defeat the government army to get this ending. Finally, accept Dojima's request and defeat the government army without having Tsubohachi help. Kill the commander to get this ending.ĭo everything you can to help Suzu, Don, Kurikichi, and Dojima. Both of you will head out to defeat the government army. Once there run inside the main house and find Tsubohachi, tell him Suzu has been captured by the government. Fight with him and Don until you reach the residence. Talk to Dojima in front of the restaurant and accept his request. After you exit you will meet Tsubohachi at the exit, fight him but DO NOT KILL HIM! When in the fields, you can avoid the fight with Tesshin by running along the left wall.

Also, whatever you do DO NOT confront Tsubohachi while in the house. You can find Don in a back room of the main house. (Go to the shrine during the Afternoon to get a helpful hint from Toyoko)ĭay 1 Night: Accept Suzu's plea for help. (This is the only ending where you can get his sword so LEAVE AN OPEN SLOT!)ĭay 1 Morning-Afternoon: Do whatever you want to to advance to Day 1 Night. Follow him,answer against his proposition, and kill him. After a while, the commander will retreat to the shrine. Then go back to the mansion to tell everyone fight with the Akadama clan until Day 2 Night.ĭay 2 Night: After joing Tesshin and Kitcho at the bridge, fight through the waves of Government soldiers. You will go to the shrine with Kitcho and kill Hyuga. It doesn't matter what you answer on the first two choice but on the third answer "Please pardon her".ĭay 2 Morning: Go to the Akadama clan mansion to join them in the fight against the government. Remember: DO NOT KILL HIM!ĭay 1 Night: Go to the shrine to interrupt Murasaki and Inokashira's meeting. Fight Karibe until he is almost dead then talk to him to make him give up. Day 1 Morning: Go to the Kurou Residence and join them (avoid confrontation with Tsubohachi), do the job for Shiretoko.ĭay 1 Afternoon: Go to the Akadama Clan's mansion and join them, when Kitcho and Karibe are going to fight tell Kitcho that you will take care of Karibe.
